#pragma once
#include <vector>
#include "BaseDetector.hxx"

// Tracklet
class Track
{
};

class BaseTracker
{
public:
	virtual void update(std::vector<DetectedObject>& retObjs)=0;

protected:
	std::vector<Track*> _currentTracks;
	std::vector<Track*> _passedTracks;
};

